Leviathan: Warships hands on – navigating maritime disaster in Paradox’s turnbased battler

Preview by the salty sea-dog Craig Owens
I sunk my battleships. Two of them. I’d like to tell you a story of swashbuckling, Master & Commander-rivalling derring-do here, but sadly this wasn’t a very auspicious sinking. It was right at the start of my second game of turnbased naval battler Leviathan: Warships that I made my fatal error – during the planning phase of the very first turn. I’d spent the previous round learning the ropes, guns, lasers and shields of Paradox’s rather non period-specific vessels, not to mention the layout of the map we’re battling in, and I started my second game with some clever trickery in mind. Continue reading




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